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ABOUT ME

I was born in 80's, the era when video game consoles began to rise. Having the taste of Atari 2600 by the age of 4 years old, I became so addicted to "the interactive pixels on TV screen" what we called Video Games. I never stopped playing games ever since with the subsequent consoles release in the respective eras (NES, Genesis, SNES, Playstation,  PS2, Xbox, PS3, and so on)



In my youth, I brought aspiration of video games creation to formal education as I studied undergraduates and post-graduate in the subjects of electronic engineering  and multimedia technology respectively.

My professional career began in 2006 as software engineer, while keep aiming to work in video games industry. Having adequate technical experience 3 years later, I enrolled game design course in DigiPen, a school that gave me chances to contribute my passion in game industry. After releasing an award winning title TERRA: THE LEGEND OF GEOCHINE, my career as game designer continued with other game companies in Singapore (Rainbow Media and Chorus Games).

In 2013, besides working on personal indie games development, I am lecturing at Department of Game Design in Republic Polytechnic, Singapore to nurture young talents of new game designers.

 

 

RESUME

 

GAME DESIGN PORTFOLIO

 

Datu YogaBrata

Game Designer

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