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OVERVIEW

Persuatron is a game prototype of a tactical espionage action game with simple objective to guide the main character navigating the maze with main goal to exit the premises. The game parameter requires player to stay off sight from patrolling Security Guards.



Although player does not have capability to engage in battle directly, player has the ability to possess and control enemy’s body in order to ease the progress of his escape. The game is mainly played in topdown camera to give overall view of the map. However, controlling enemy’s body will change to FPS camera to give the thrill of the room maze when defeating other enemies.

BACKGROUND STORY

Blu is the protagonist in the story, a freelance videographer with specialization in product marketing. He does his professional job with help of Flying Camera, a high tech robotic camera that able to fly and transfer the image to handheld device.



One day, Soulmind Corporation decides to hire him as videographer for their marketing campaign about Persuatron project. Blu accepts the job. However, General Red has plotted an evil scenario on him and Soulmind Corporation. The room is suddenly blackout due to electrical power cut off. However, Blu received a call from someone to give false information about what has been going on. Blu wrongly understood that there is a group of terrorist take over the building. The condition makes Blu to use any tools at his disposal to survive, which are Flying Camera and Persuatron Gun. He managed to possess and kills many Security Guards due to his misinterpretation to terrorism.
 

On the climax of the story, Blu reveals that General Red was behind this entire situation. Blu takes the leap of faith to possess and kill General Red eventually. He, then, continues his job as videographer with some experience in surveillance as wells.

PERSUATRON PROTOTYPE
CONCEPTUAL DOCUMENT

PERSUATRON

"Game Prototype with KISMET UDK"

PERSUATRON

GAME DESIGN

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