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MY ROLE AS GAME DESIGNER

The game consists of several quests to simulate story related to WinxClub TV series. Filling level designer role in this project, I created each quest to have unique mechanic, storyline and co-op value. Some of the mechanics are inspired by Super Mario Galaxy (Wii). The quest is about players have to learn to achieve magic power in order to defeat challenge after challenge. Players will be able to achieve the ultimate power and defeat the main villains in the level in order to win the quest. The theme is about friendship, struggle, and victory​

 

RELEASED QUEST

The miniquest, Garden of Charmix, allows player as a Fairy to grow various flowers and use them against evil beings. She can transform into Charmix Fairy, use more powerful magic spell to eventually defeat the evil Trix, and collect the reward.



The concept is inspired by Plant vs Zombie as player has to manage economy and spend it based on tactical advantage.

WINX ADVENTURE

Garden of Charmix

GAME DESIGN
WINX ADVENTURE

GAME DESIGN

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