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ZOMBIE HOSPITAL
"Gradient mood"
OVERVIEW
Zombie Hospital is created on Hammer Editor. It uses existing assets to design a room or series of rooms to have gradual change of mood. Player starts in cozy room and ends in oppressive room. The level implements NPC to blend with the theme
LEVEL DESIGN
The level is inspired from the experience when patient is waiting for surgery. It brings gradual feeling as normally the patient is waiting in VIP room before being escorted to operating theater. Player starts in VIP room before exploring the hospital. Player experience progressive tension as he/she witness more patients turn into zombies. The experience reaches climax of being oppressive when player arrived in operating theater.
LEVEL DESIGN
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